Friday, 23 November 2012

constume list

Bandit A:He should be dressed in dark colours from head to toe:
  • Black t-shirt/ long sleeve shirt
  • Black trousers/jeans
  • Black trainers/shoes
Bandit/ Teacher:

He will need two costumes:
 Costume One (as bandit)
  • Black jacket/ anorak
  • Black hat (optional)
  • Black trousers
  • Black shoes
Costume Two (as teacher)
  • Smart Shirt
  • Tie

Shamus:
He will only need to bring in one costume but there will be slight variations:
In the day dream he will wear:
  • Shirt
  • Tie
  • Trousers
  • Shoes
These can be any colour however it should look slightly messy to show he's been in a lot of fights or so.

In reality he will wear the same clothes but will add a jumper and he will be tidier and well kept.

AJ/Moira:
She can wear any sort of colours but preferably we would like her to wear the following items:
  • Leather Jaket
  • Boots
  • Skinny jeans/trousers
  • Plain t-shirt/ long sleeve top.
  • Ring

commentry

For the 1st shot we start off with a title of the production company. This is to make it look more like a professional opening title sequence. Music used in the sequence “thunderous beat”. The music is used so it matches other companies that have similar theme music to their titles. Music then fades when the production company titles disappear. The 2nd shot is the title of the movie. We are using this shot to show the common theme of our movie. To make it more understandable. The 3rd title shot is going to be a quote which goes into more depth with the scene. This makes it even obvious of the main theme the scene. We want to make sure that the audience knows what may be coming but are unsure about the whole film The 4th shot this is a shot focusing centre on the gun close up showing the whole gun to make it one of the main focuses. There will be a credit sprawled across the gun and credits will be significant in most of the other. This already shows that there may be action involved as the gun symbolises that there will be shooting and violence involved, you can hear the someone speaking and giving some ‘go ahead’ to the protagonist to infiltrate something. Music begins from this point onwards. The song genre is electronica to create the effect of fast paced shots to fore come. The 5th shot shows a hand taking the gun with a credit shown on the hand still the same shot which is still the close up of the gun just like the previous shot but there is a hand that has credits we continued to use the same shot because, the hand picking the gun up can be normally incorporated into the shot. Music is still present in this shot. The 6th shot shows a point of view shot of the character and it shows a close up of the gun but in his hands and also has credits on top of the gun. We use this shot to make it more obvious that there is an obvious genre which revolves around the gun, the effect of this is to make the audience expect that it starts off with action and then have an unexpected turn in the end, fooling audience. The 7th shot is a reloading shot and it is a close up of the gun but the camera changes it angles from a point of view to a front view of the main character reloading the gun and the credits appear on the gun once again the reason why we focused most of our attention to the gun in the first few shots is to emphasise that this has some significance of the weapon, as it questions the audience of what significance it shows and what is going to happen. For the 8th shot we reveal the face of the actor after a tracking shot around the his body and changing to a close up after it ends the camera ends up facing the actor, we used this shot because we wanted more variety in our shots and also wanted to show the expression of the actor as he walks over to a door. The 9th shot is going to be a mid shot of the actor breaching a door; this shot is to create the idea that there are possible enemies or someone of interest in the next room, we used this shot to make the audience wonder what may happen beyond the door as the actor breaches the door rather than opens the door. The 10th shot is an over the shoulder shot of some action as in the shot we can see the gun and 2 bandits hanging out, one of the bandit quickly gets shot while the other takes cover and so does the main character, the main character runs out of bullets and has to quickly run to the enemy. In the 11th 12th 13th 14th 15th shot we initiate a fight sequence where they exchange punches and then the hero does a fatal blow to push the enemy back and steal his gun to then shoot him; when he steals the gun the camera moves to a close up of the character shooting the gun and after the camera moves to the bandit falling down, we used this shot to add more intense action moments to the sequence, and also we needed more variety so we used a two shot of the two fighting and also a close mid shots of the two shoot. In the 16th 17th 18th shot the character runs and then the camera quickly cuts to a close up of him arriving at a point where he sharply has his gun pointing at someone and then the camera pans around him to an over the shoulder shot of the antagonist where the bandit, to reveal a blindfolded girl taken as a hostage by another bandit and he does not hesitate to take the shot we used this for another good effect using the camera to reveal the mystery concealed on the other side of the camera, we used this because we thought this was effective to make the audience wanting to know what is going on. In Shot 19, there is an over the shoulder shot which shows a man holding a gun to a woman’s head. This shows the reason as to why our main character is killing everyone from previous shots. The music is the same as before but perhaps in a more suspenseful upbeat stage. The setting is indoor and well-lit with space to make it seem solitary and dangerous. It fully establishes and emphasises the action component to our narrative as well as show how the girl is related to the story as well. In shot 20, we have a medium close-up. His gun clatters to the floor first and he falls into the shot in which he is supposedly dead. An opening credit is sprawled across the floor next to the kidnapper. This shot is short and sweet to show that the kidnapper is insignificant to the narrative. The music carries on at this point. In shot 21, there is a long shot of the hostage and her “saviour” in which he takes off her blindfold. You can see the dead-body in the background. It shows that our protagonist is successful as well as experienced in his line of work which therefore gives more detail about our narrative. This shot shows the relationship between the hostage and the protagonist as well. Music is still blaring in the background but perhaps now with a suspenseful edge. In shot 22, there is an extreme close-up/ cut-in of the hostage’s hands which has been bind by rope. Here, our main character is freeing her hands. This shows that there is a possibility of more dangerous missions to come in the story/film with similar aims .e.g. freeing someone. The music is consistent throughout. This shot emphasises the hostility of the situation as well as the danger. In shot 23, there is a medium two-shot of the door slamming open and the two characters running out of the room with the dead-kidnappers hand gun now in the hostage’s hand. This shot has been used for variety. On the door that was slammed open you see an opening credit placed across it. It shows the possibility of a rescue later on in the film. Music is louder and faster. In shot 24, there is a bird’s eye view of the two running out, which possibly implies that they are being watched by a future threat. This shot gives more detail about their escape. In relation to the story it shows that whoever is watching them could come back later on in the film and cause trouble. Music is still the same as the previous shot. Shot 25 is an establishing shot. This shot is key to our narrative as it shows that the boy and girl’s location has changed and that they are both out of danger. This could also imply that they are in their headquarters. The music hits its conclusion at this point. The building is a regular every-day building so that it doesn’t grab people’s attention or interest in any way whatsoever. This shows the secretive nature of the people linked to this building as it implies that this building is plain on purpose. Shot 26 is a point of view shot from the boy’s point of view which displays a medium close-up of the girl. Here you hear background noises of a busy city/ area. From this point onwards, most of the dialogue in the opening sequence is heard. She hands him an object which the audience cannot distinguish as to what it is. This contributes to the mystery of the film. This shows that the girl and the guy have a mutual friendship. Shot 27 is a cut-in shot of the boy’s hands gripping the object which appears to be a lined paper. You can also see a pen and a desk in the background. On this paper will be the final credit which will reveal the name of the film. There will be no sound on this shot to emphasise the paper. This shows that the boy has woken up from his daydream. Shot 29 is a cut-away shot in order to explain in more detail what is going on and why there has been a dramatic change. It also sets the scene. You see a projector with a stopwatch counting down which you can hear. The only sound at this point is that of the stopwatch ticking away. Shot 30 shows a point of view shot of the boy looking at the girl from the side. She is wearing different clothes and seems to be concentrating. Here, more dialogue is exchanged between the two which brings the audience to the realisation that it was just a daydream. The stopwatch can still be heard at this point. In shot 31, which is the finale of our whole opening sequence, you see a wide shot of the teacher banging the desk of the hero with a confused expression on his face. This shot reveals more about the classroom setting. You can still hear the stopwatch at this point. This shot establishes a thriller component to the film as it confuses the audience as to what is

FEEDBACK

This contains the feedback Miss Nair gave us for our original storyboard.

In shots 4 and 5 of the original storyboard, the titles come too soon and the storyboard itself is too long. These two shots should be combined into one and there should be a credit after he picks the gun up. The storyboard should end in shot 24. We should also skip shots 13-18 as it is too complicated and there are also too many settings which will be complicated. In shot 30 if we use it, she should ignore him instead of speaking. Shot 31 should be a meium shot of him confused then starting to work. We should try to use an actual teacher in shot 20 and in the ending. There should be blinking near the end of our opening sequence as some shots should cut to black and therefore show credits. In the daydream you should hear his voice being called and therefore Shamus wakes up in the classroom. The teacher will be double acting as the final bandit and a teacher in the last shot of our opening sequence

Prop list

PROPS.
Hand Gun.
Red glitter.
blind folds.
Chairs.
head set.
paper.
pens.
black bag
rope

Wednesday, 21 November 2012

storyboard

story board starring shariyah , Marion & tajmina

Shooting scheadule 1


Shooting Schedule 1


Specific Location
(you will fill this in later after a Location Recce)
Shot Number and Shot Details
(eg Shot 7 – CU of hand picking up telephone)
Props in the shot and where they need to be
(eg – telephone)
Character(s) in scene
(eg – Brad)

18- over the shoulder shot.
Gun, blindfold, rope, chair, costume
Shamus who is the hero, AJ who is the hostage and the final bandit who is also the teacher.

19-Over shoulder shot of Shamus with a gun in his hand. From the over the shoulder shot you can see the hostage who is meant to be blindfolded and the bandit.
Gun, blindfold, rope, chair, costume
Shamus who is the hero, AJ and Bandit/teacher

20- close-up of Shamus with a gun
Gun, blindfold, rope, chair, costume
Shamus who is actually male

21- mid-shot of bandit who gets shot and is falling to the floor
Red glitter, costume
Bandit/teacher

22- Close-up of AJ-the hostage’s reaction to the bandit next to her dying
Blindfold, Chair, Costume, Red Glitter
AJ-the hostage/ friend

23- Zooms/ pans in slowly from a wide shot on the tied up hands where Shamus is untying her. This is after Shamus runs to her and takes her blindfold off.
Rope, Chair, gun in hand
AJ and Shamus.

24- door slams open and there is a medium two shot of the two escaping they run out of the door.
Costume, guns
AJ and Shamus



Specific Location
(you will fill this in later after a Location Recce)
Shot Number and Shot Details
(eg Shot 7 – CU of hand picking up telephone)
Props in the shot and where they need to be
(eg – telephone)
Character(s) in scene
(eg – Brad)

25- Birds eyeview of the two running opposite direction of the stairs.
Costume, Guns
AJ and Shamus

26- Two shot of AJ and Shamus in a different part of the same setting.
Costume, Guns
AJ, Shamus

27- Close-up of the two as Shamus’ name is called out.
Costume, Guns
AJ, Shamus

12- Over the shoulder shot of Bandit A which shows Shamus.
Costume, Guns
Bandit A, Shamus

13- Side angle two shot of a fight beginning at the bandit.
Costume, Guns
Bandit A, Shamus

14- Side angle two shot of a punch thrown at the bandit.
 Costume, Guns
Bandit A, Shamus
                       

15- Over shoulder shot of Shamus shooting Bandit A
Costume, Guns
Bandit A, Shamus
                       

16- wide shot of bandit A dead on the floor, shows part of shamus turning around to run.
Costume, Guns, Red glitter
Bandit A, Shamus

17- Long shot of Shamus running away to the room where AJ is held hostage.
Costume, Guns,
Shamus

4- Close-up of a gun
Gun
N/A

5- Hand takes the gun of the wall/ wherever it is lying around.
Gun
Shamus
Specific Location
(you will fill this in later after a Location Recce)
Shot Number and Shot Details
(eg Shot 7 – CU of hand picking up telephone)
Props in the shot and where they need to be
(eg – telephone)
Character(s) in scene
(eg – Brad)

6- Point of view shot of Shamus holding gun.
Gun
Shamus

7- Point of view shot of a gun cocking/ reloading action.
Gun
Shamus

8-Tracking shot from back to front of Shamus
Gun, Bluetooth/microphone attached to face.
Shamus

9- Medium Shot of Shamus holding the heavy big gun.
Gun, Bluetooth
Shamus

10-Over shoulder shot of Shamus approaching door
Gun, Bluetooth
Shamus

11-Full shot of Shamus ready with his gun entering the room.
Gun, Bluetooth.
Shamus

29- Medium close-up of teacher in a classroom
Pen, paper new costume
Same actor used for final bandit will now be a teacher

script










scene: 1

out in the corridor with stairs and doors in a silent building .

the background noise is silent therefore no music can we heard.

Shamus is preparing himself buy putting on his clothes and preparing his gun ready for action.

Shamus meets his first bandit his steady holding his gun. the bandit and Shamus are about to fight and Shamus throws a punch at the bandit and the bandit is about to regain strength to hit Shamus back. when the bandit turns around he is faced with a gun to his face and the bandit falls on the floor dead.

Shamus begins to run away to find the next bandit.

he finds himself with the next bandit who is holding a girl at hostage.  he is face to face standing with the the bandit and damsel in distress. The Bandit is holding a gun to t
he damsel in distress head. while shamus is holding a gun pointing to the bandit.

Shamus doesnt hesitate and then he just shoots the bandit and he dies and then he comes and unties the damsel and they run away together to get to a safe place.

As there running away. the background music of dubstep starts to play and then all os a sudden we here a faint voice saying ''Shamus, Shamus"

Scene2.

School classroom

Shamus then wakes up in an Art classroom to his teacher shouting ''SHAMUS!!''
he then realises he was in a dream and none of this was real.
he stares looking confused

background noise music stops playing.
hear students of the class.

Screen goes blank.






Thursday, 8 November 2012

final treatment





The story is of a young teenage boy, named Shamus. Shamus’ parents had disappeared when he was 12 leaving him in care for 6 years; all he remembers was the memories of watching action movies with his dad. Shamus lives his life fostered by people who are abusive and is trapped in his home, his only place of freedom is his dreams where he dreams about becoming like the action heroes he saw in the movies. At School Shamus is also alone having no friends until he met a new student at his school, who directs him to find out about what had happened to his parents, where discovers a secret Journal which would change his life forever. He finds that he has a relative still alive and goes to him to seek information about his family, his relative tells him that there is a danger coming and tells him he has to train to find the truth about his parents. After he trains his relative abruptly dies without telling him about his parents, but gives him directions to a friend who works for the government and ultimately hires the child to become part of the CIA and to finally make his dream a reality. The Government hires this teen to become a secret agent attempting to solve the mysteries of his parents’ mystery only to find out that they were also working for the government and were killed by an evil organisation with a powerful boss who has ambushed them on a mission to save people from a terrorist attack, with revenge and anger on his eyes he sets out to find the man who is responsible of killing his family and end his reign of terror, His only way to avenge his parents is finally here.

6 initial ideas

  1. School boy dreams of being a superhero but then becomes a secret agent.

  2.  a babysitter has her whole world turned upside down , a regular job discovers a dark secret

  3. a 12yr old finds a stray dog who belongs to a royal family

  4. a undercover spy is forced is forced to save her fears trying to save her happy family

  5. a teachers ugly suprise is more then what she bargined for.

  6. a mysterious child gets revlead after her whole future has changed

 

2 ideas


a boy whos parents who have been missing since the age of 10 has a mysterious occupation in which the boy is longed to have. he discovers his only true family member when he came across his fathers phone. which leads him to believe and discover his fathers past and an evil which is lurking  undercover in his school. his fear is that he will not make his father proud and that he is going to have to make use of what his father has left him to protect him and his last family to survie by taking on the biggest challenge that he will ever have to encouter with. this is make or break for him. he doesnt know that he has a whole army behinde him that are proctecting him from evil forces. he belives that his weird dreams have him prepared for what is going to happen in real life situation.

idea2.
a nice happy working class family does not know that there husband is a undercover spy working for the cia. the family has lived a long and happy steady life until one day someone out of the ordinary comes out from nowhere and attacks the family. the father thought he would never have to encountre with this paticular person but is forced to face his fears by trying to save his family from being killed.this secret is leaked when his children set off an alarm as they have an intruder in there house and there father gets a call while he is on a misson in another country. as the goverment will not help him he is forced to gather up an csi gang to help get his family back to the happy family that they was . not knowing that the evil person has a dirty secret on the family while the spy tries to save his family he notices his parents pictures all around the lair . and thinks to him self that his parents may still be alive.